Futuremark hat heute neue Versionen seiner synthetischen Grafikkarten- und Systembenchmarks 3DMark03, 3DMark05 und PCMark04 veröffentlicht. Folgende Fixes wurden implementiert:
3DMark03 Patch (Build 3.6.0) Fixes * Benchmark scores do not change between the build 3.6.0 and build 3.5.0; * Updated System Info module with support for the latest CPU and graphics hardware; * Updated version of the Entech library, which is used to detect the clock frequency of the graphics chip core and memory; * Requires Microsoft DirectX® 9.0c End-User Runtime; * Fixed all reported & reproduced bugs; * Possible result vulnerability has been blocked
3DMark05 Build 1.2.0 Fixes * Benchmark scores do not change between build 1.2.0 and build 1.1.0, except when the system is influenced by the changes listed below; * Updated System Info module with support for the latest CPU and graphics hardware; * GeForce FX-series now use VS2.a as default; * Modified anisotropic texture filtering settings to ensure that all hardware performs the desired amount of filtering when anisotropic filtering is selected from the benchmark settings; * Updated version of the Entech library, which is used to detect the clock frequency of the graphics chip core and memory; * Improved compatibility for graphics cards with 128MB of video memory when using Anti-Aliasing; * Various fixes & corrections to Image Quality Tools; * Fixed all reported & reproduced bugs; * Possible result vulnerability has been blocked
PCMark04 Patch (Build 1.3.0) Fixes * Benchmark scores do not change between the build 1.3.0 and build 1.2.0; * Updated System Info module with support for the latest CPU and graphics hardware; * Updated version of the Entech library, which is used to detect the clock frequency of the graphics chip core and memory; * Fixed all reported & reproduced bugs; * Possible result vulnerability has been blocked
(Geändert von Tomalla um 7:41 am Jan. 28, 2005)
Never change a running system... Why not ??? «Tomalla - versteht nicht jeder. Ist auch besser so!» ®www.sloganizer.net • Wie poste ich richtig ? •
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